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Programming 4
Additional Materials
Assessment 1: 3D Technique
Assessment 2: 3D Game
1
1 October - 7 October
State Manager Code
2
8 October - 14 October
Texture Mapping Notes
Blending Notes
TexturedCube
MipMapping
Lecture 2: Texturing, Blending, MipMapping
Blend Cube Rotate
Tutorial 2
3
15 October - 21 October
Directional Light
Point Light
Spot Light
Tutorial 3:1
Tutorial 3:2
Tutorial 3:3
4
22 October - 28 October
Mesh Example II
Meshes and Bounding Volumes
Mesh Tutorial I
Mesh Tutorial II
X File Format I
5
29 October - 4 November
Ray Picking
Ray Picking Code Example
6
5 November - 11 November
Terrain Generation
Terrain Generation Notes
7
12 November - 18 November
Sky Box Lecture
Sky Box Demo
Terrain and Sky Box
Sky Box Tutorial
8
19 November - 25 November
Point Sprite Demo
Particle System Tutorial
Particle System Lecture
9
26 November - 2 December
Camera Lecture
10
3 December - 9 December
Shaders Lecture
Shaders Demo
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Programming 1
Programming 2
Programming 3
Programming 4
Programming for Artists & Designers
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